3D Graphics with Scene Kit
By David Rönnqvist
- Release Date: 2014-12-24
- Genre: Programming
3D Graphics with Scene Kit David Rönnqvist Book Review Score: ★★★★★ 5/5 stars
3D Graphics with Scene Kit David Rönnqvist epub; 3D Graphics with Scene Kit read online; 3D Graphics with Scene Kit book review; book recommendations; 3D Graphics with Scene Kit Audiobook; Programming books;.
User reviews about this book
Still The Best Resource
This book is still the best resource for learning SceneKit. The source code is out of date, but I was able to port the examples to Swift with a little effort.
Outdated, never updated with new content
By Élias de Kelliwic’h
I bought the book based on good reviews and the fact the author state on his site that this book will be updated.
However, it’s clear that the author gave up and never updated or added any content. In the book in the current state he says it’s only the beginning but never added any content later.
An expensive disappointment.
Ho and yeah: a lot of the code will be a mess to get to work with Swift and latest API as so many things changed since 3y. This book shouldn’t be for sale anymore in the current state.
The author is clearly leaving it here to trap some ppl like me and get a few more bucks based on falsed promises.
The Best Scene Kit Book
By Guanshan Liu
It is the best Scene Kit book out there. Actually it is also a good book to learn OpenGL. It explains the concepts and terminologies of computer graphics in a way that is easy to understand and remember. The design of book is excellent. The 3D models in the book helps learning. David did an amazing job to pack a lot of information in about 150 pages. It is one of the best 3D graphics books I’ve ever read.
It uses Objective-C. However, the knowledge and techniques apply to Swift as well. I rewrote all the sample codes in Swift, as playground, OS X app or iOS app. If you try to do this as well, you could discover some interesting aspects of Swift, and platform differences.
Nice Book - Rocky first chapter
First few paragraphs there are a couple of glaring English grammar errors. Misconjugation of everyday verbs sunk my confidence and distilled in me a buyer’s remorse. I’ll probably make a few errors myself in this review, but no one is paying me either. Further, the book stated there were read testers, and named them, yet they all seemed to miss it.
However, I digress. I stuck with it and I am glad I did. This was an excellent introduction and David really packed in alot of information into 100 or so pages. Excellent book design made learning hard concepts easier. I will have to read over the book again, practicing the code to get a firmer grip on the information provided.
Definitely a must read for the programmer that wants to get their toe wet in this field.
Scene Kit with Swift language
By Vitalik Batsits
I'm new to IOS programming and 3D. I started studying Swift because it is easier for me than Obj-C. I am interested in this book using Swift language, like many beginners like me.
This book is amazing! I have been wanting to learn about 3D graphics for a while, and this book makes 3D graphics simple. I also really like having a book dedicated to Apple's SceneKit. I look forward to future updates of this great book.